The Real Game Series
For Years 10 & 11 and Post 16
The Be Real game is designed to support the 14-19 agenda by exploring different pathways and routes into learning, developing occupational skills and transferable skills.
Students learn how a person's career is built by everyday choices and decisions, starting in childhood which encompass every area of life including:
- Recreational activities
- Lifestyle choices
- Community involvement, and;
- Dealing with labour market conditions.
They role-play an adult worker in a variety of employment and family situations. Students can explore in depth the importance of transferable skills, self-knowledge, lifelong learning, career planning and financial management. They are exposed to dozens of occupational possibilities and encouraged to actively pursue their dreams. Students will benefit by recognising and appreciating the options open to them and being more confident about making the decisions that will impact on their future years.
Be Real and Enterprise
It delivers most of the learning outcomes for the National Careers Education Framework 7 - 19 and PSHEE Students also experience individual learning, team working, decision-making, innovation and economic and business understanding.
Teachers are able to expand the "my lifestyle" section where students experience problem solving and making monthly budgets meet. Students use entrepreneurial skills in a limited way by identifying opportunities within their roles for creating additional income. Teachers might extend this by discussing business start up, recognising market opportunities, support available and a general understanding of how business works.
Products available in hard copy:
- The game, a complete facilitators kit to get started (Special offer £29.50)
- Support pack of situation cards, spin game cards etc (£10 +VAT)